Hi all, In between projects, just release a little Prefab maintenance update.
Adresses lots of little but annoying bugs. most obvious ones: url resolving for material in some formats rescale bug for glowmaps and bumpmaps some UI wrong behaviors. doubling information of data string for as3 exports when canceled and restarted without closing window. Lots of work done internally as well. Should make sens once finished. on my todo for fixes. I've discovered that on windows some mouse events are not received in multiple selection mode for the UV editor. Mac also shows wrong offsets while dragging. And UI suxx big time as not enough space is given to work properly. Also in some rare cases, the class crashes causing a flickering. Face selection doesn't work anymore for a reason I ignore atm. I've noticed a wrong offset on face selection... All with all, means I'm gonna rewrite this one for a big part. I hope be able do that soon. Of course, in the Prefab tradition, no update without a new (visible) feature. This time a very little one you can now rescale a source on the fly within the rendering list. Fabrice
