Hi to the Away3D community! What are good advices I could give to my 3D modeller/animator/texturer for my use in Away3D? Things such as polycount, texture size, object count, animation format, should he do tri's for optimum or are quads just fine... Stuff like that, so we don't have to lubricate bottlenecks later on. :) We will be using 3.5.0. If there's a similar discussion (I couldn't find a good one), redirecting me to it will do just fine.
Thanks.
