No it's not too big the only 800 x 600 but it only happends when I
make the plane object bigger then the image? But at first i draw a
sprite as big as the plane.. but even then I still get the error.

On Jun 11, 5:43 pm, jens lofberg <[email protected]> wrote:
> Hi
> I guess yourBitmapDatais too big (2880 px in flash 9)
>
> jens
>
> Le 11/06/2010 11:36, Mech7 a crit :
>
>
>
> > I keep getting this error with the moviematerial...
> > the strange thing is normally it works but now I try to set the size
> > of the plane bigger and everytime this pops up...
>
> >InvalidBitmapData.
> >    at flash.display::BitmapData()
> >    at away3d.materials::MovieMaterial()[D:\_Work\2010\E-Book\ebook_2\src
> > \away3d\materials\MovieMaterial.as:169]
> >    at ebook::Page/initMaterial()[D:\_Work\2010\E-Book\ebook_2\src\ebook
> > \Page.as:252]
> >    at ebook::Page()[D:\_Work\2010\E-Book\ebook_2\src\ebook\Page.as:176]
> >    at ebook::Book/addPage()[D:\_Work\2010\E-Book\ebook_2\src\ebook
> > \Book.as:188]
> >    at ebook::Book/init()[D:\_Work\2010\E-Book\ebook_2\src\ebook\Book.as:
> > 127]
> >    at flash.events::EventDispatcher/dispatchEventFunction()
> >    at flash.events::EventDispatcher/dispatchEvent()
> >    at ebook::Settings/completeHandler()[D:\_Work\2010\E-Book\ebook_2\src
> > \ebook\Settings.as:57]
> >    at flash.events::EventDispatcher/dispatchEventFunction()
>
> > I saw in a other thread that setting the lock values would help but it
> > did not work for me..
>
> > this.f_material.lockW = this.width;
> > this.f_material.lockH = this.height;
>
> > Does anybody know what could be going on here ? :)

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