Umm.. no, I just was looking for the DirectionalLight3D class. When I tried
with lights and materials several months ago PhongBitmapMaterial
+ DirectionalLight3D was the only combination getting good results
(including performance).
I also tried the PB shaders but unfortunately they had poor performance due
to the big texture issue.


2010/6/17 Li <[email protected]>

> Hey, np, happens to all of us.
>
> Lite does have dot3 materials. You use a texture and a normal map. Have you
> tried that or is that what you were discussing with David?
>

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