Umm.. no, I just was looking for the DirectionalLight3D class. When I tried with lights and materials several months ago PhongBitmapMaterial + DirectionalLight3D was the only combination getting good results (including performance). I also tried the PB shaders but unfortunately they had poor performance due to the big texture issue.
2010/6/17 Li <[email protected]> > Hey, np, happens to all of us. > > Lite does have dot3 materials. You use a texture and a normal map. Have you > tried that or is that what you were discussing with David? >
