I'm currently in the process of making a game in away3dLite. The game so far is basically a player walking on a plane, with various objects scattered throughout the map the player can jump on.
Using BasicRenderer the game ran well, but I wanted to increase the amount of objects on the screen so I decided to switch to FastRenderer. The objects appear fine with FastRenderer on, except when the objects or player are above the top half of the plane they disappear (behind the plane). I realize this is most likely caused by the lack of sorting performed with FastRenderer on, but it is important to have challenging gameplay. Does anyone here know a way to make a plane always appear behind the rest of the objects on the screen? Any help appreciated
