I'm currently in the process of making a game in away3dLite. The game
so far is basically a player walking on a plane, with various objects
scattered throughout the map the player can jump on.

Using BasicRenderer the game ran well, but I wanted to increase the
amount of objects on the screen so I decided to switch to
FastRenderer. The objects appear fine with FastRenderer on, except
when the objects or player are above the top half of the plane they
disappear (behind the plane).

I realize this is most likely caused by the lack of sorting performed
with FastRenderer on, but it is important to have challenging
gameplay.  Does anyone here know a way to make a plane always appear
behind the rest of the objects on the screen?

Any help appreciated

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