Ok, i find a basic solution to turn the cube created toward the object with using the normal of the face cliked , i do something like this :
if ( Math.abs( fac.normal.x ) == 1 )
{
cube.rotationY = 90;
}
But i'm not sure that is the best solution ?
and my cube are not z ordering with the original 3dmax scene that is
loaded before all.
