Ok, i find a basic solution to turn the cube created toward the object
with using the normal of the face cliked , i do something like this :

if ( Math.abs( fac.normal.x ) == 1 )
{
        cube.rotationY = 90;
}


But i'm not sure that is the best solution ?


and my cube are not z ordering with the original 3dmax scene that is
loaded before all.

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