Great post! "*Learn your z-sorting and plan it from the beginning*. I can’t tell you how much time I wasted restructuring my scene and code because I didn’t take the time to learn Frustum clipping, ownCanvas, pushback, pushfront, and screenZoffset before starting."
I'd be very happy if you have time to expand this section. z-sorting is frustrating me all the time. Currently I still have to use CORRECT_Z_ORDER renderer, but I believe if I restructure my scene&code properly, I can do it with BasicRenderer. Any guidelines or rule-of-thumb you would like to point out? Thanks! - Rujia On Wed, Jun 30, 2010 at 11:26 PM, savagelook <[email protected]>wrote: > http://savagelook.com/blog/away3d/away3d-savagelook-com-1-0 > > No code this time, but I have a list of things I learned as a newbie > to Away3D and Flash in making the first version of savagelook.com. I > would post the source, but it's such a mess, as I was learning during > development, that I fear it would only confuse people! In any case, > it's mostly performance tuning things that I personally ran into, but > perhaps it can help others starting on their first projects.
