Great post!

"*Learn your z-sorting and plan it from the beginning*.  I can’t tell you
how much time I wasted restructuring my scene and code because I didn’t take
the time to learn Frustum clipping, ownCanvas, pushback, pushfront, and
screenZoffset before starting."

I'd be very happy if you have time to expand this section. z-sorting is
frustrating me all the time. Currently I still have to use CORRECT_Z_ORDER
renderer, but I believe if I restructure my scene&code properly, I can do it
with BasicRenderer. Any guidelines or rule-of-thumb you would like to point
out? Thanks!

- Rujia

On Wed, Jun 30, 2010 at 11:26 PM, savagelook
<[email protected]>wrote:

> http://savagelook.com/blog/away3d/away3d-savagelook-com-1-0
>
> No code this time, but I have a list of things I learned as a newbie
> to Away3D and Flash in making the first version of savagelook.com.  I
> would post the source, but it's such a mess, as I was learning during
> development, that I fear it would only confuse people!  In any case,
> it's mostly performance tuning things that I personally ran into, but
> perhaps it can help others starting on their first projects.

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