Hi everyone! I want to implement something similar to Mario1000 here:
http://www.infiniteturtles.co.uk/blog/away3d-lite-1000-animated-3d-sprites Though the "viewport" mode looks very interesting, I don't really need it. What I really want is: 1. Create a sprite. 2. Create a Sprite3D objects with a MovieMaterial made from the sprite 3. When I change the sprite (draw something on it etc), the Sprite3D object changes its appearance accordingly 4. The Sprite3D is rendered with perspective (the closer to the camera, the bigger the Sprite3D object looks) But it seems that Sprite3D in away3dlite is not the same as away3d 3.5, could anyone tell me if this is feasible and explain how to do it? - Rujia
