I've been able to get ColladaMax 3.05C to export differently named animations, but can only get the importer in Away3dLite to find them under "default". I suspect the importer needs some work to support more than one animation and to look them up by their actual name.
On Thu, Jul 8, 2010 at 9:47 AM, tarwin <[email protected]> wrote: > I've actually not been able to get any of the Collada exporters to do > anything but export a "default" animation. Which exporter are you > using and how are you defining an "animation" in Maya? > > On Jul 8, 5:50 pm, Oleg <[email protected]> wrote: > > model.animationLibrary.getAnimation("idle").animator.play(); // First > > animation > > model.animationLibrary.getAnimation("run").animator.play(); // Second > > animation > > > > in Collada file : > > <animation_clip id="idle" start="0.03334" end="2"> ...... > > <animation_clip id="run" start="3.333333" end="4.833333"> .... > > > > Why start and end is Float ? its normal ? >
