I've been able to get ColladaMax 3.05C to export differently named
animations, but can only get the importer in Away3dLite to find them under
"default". I suspect the importer needs some work to support more than one
animation and to look them up by their actual name.


On Thu, Jul 8, 2010 at 9:47 AM, tarwin <[email protected]> wrote:

> I've actually not been able to get any of the Collada exporters to do
> anything but export a "default" animation. Which exporter are you
> using and how are you defining an "animation" in Maya?
>
> On Jul 8, 5:50 pm, Oleg <[email protected]> wrote:
> > model.animationLibrary.getAnimation("idle").animator.play(); // First
> > animation
> > model.animationLibrary.getAnimation("run").animator.play(); // Second
> > animation
> >
> > in Collada file :
> >  <animation_clip id="idle" start="0.03334" end="2"> ......
> >  <animation_clip id="run" start="3.333333" end="4.833333">  ....
> >
> > Why start and end is Float ? its normal ?
>

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