I've solved this problem(listening for buttons event) by SharedObject. I add listeners for each button? and when the MouseEvent.CLICK - I'm create SharedObject and flush numbers - which I'm using to rotate cube. And in Primitive.as in function onEnterFrame, I check for this SharedObject. May be there're another way to solve this problem?
- [away3d] MovieMaterial+Listeners+Events metSyS
- [away3d] Re: MovieMaterial+Listeners+Events metSyS
