you way is the correct one. If the imported object is ObjectContainer3D it has an array of childrens of meshes. so you can extract each mesh from the model by something like this:
var extractedMesh:Mesh=myObjectContainer3D_daemodel.children[someIndex] as Mesh. :) On Fri, Jul 16, 2010 at 6:09 PM, JJ <[email protected]> wrote: > I am importing a Collada file that has several meshes, I'm not sure > how to get the individual meshes. Ive tried .children, but there is > only one entry ( a cube ). I know that its possible, I've imported the > exact same file into fabrice's preFab 3D. And that gives a breakdown > of the mesh hierarchy. > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net http://www.meetup.com/GO3D-Games-Opensource-3D/ Tel:054-4962254 [email protected] [email protected]
