> The tutorials created back in 2007/2008 I often find buggy, they often come
> with no assets or working compilable code to download.
That's also why I do not make tuts anymore and preffer for videos. If you give
code, you need to maintain, if not, you get loads of private mails reporting
compile errors as API elvolves
if you do not add code, but explain just principle, you get loads of private
mails requesting sources :))
> maintaining tutorials with each milestone is quite a task especially with the
> scope of Away3D.
yes... that's indeed a problem, maintaining this stuff cost an enormous amount
of time...
not enough hours per day...
Fabrice
On Jul 19, 2010, at 4:40 PM, Darcey Lloyd wrote:
> The tutorials created back in 2007/2008 I often find buggy, they often come
> with no assets or working compilable code to download.
>
> People get baffled when the camera is not looking at the object (not in view
> - got me once or twice \shame on me :\ ), dimension values have changed,
> faces are inverted random bug fixes over the years etc. It's to be expected
> really, maintaining tutorials with each milestone is quite a task especially
> with the scope of Away3D.
>
> The values in this particular case:
> The camera was pointing at nothing (blank screen)
> There are no assets apart from right click on thumbnail size images on page
> and use them, which worked ironically :)
> No camera type or setup was specified (I've started to use hover cam template
> with drag rotate by default so if something is not in view, I will spin
> around with the trident on and look around to see if it is, if it is and I
> don't need hovercam, it's over to camera3d again after general debug
> positioning is done positioning.
> skinExtrude x,y and z were not defined and was placing the skinExtrude was
> 6000 out on the x and something similar on the y
> imageFromLib, can be worked out, but for some it may be what is this in
> flash? what is this in flex? what is this in fd? etc - so I reworked to flex
> and 2 embedded assets
>
> But regardless of this, it's better to have a partial working example than no
> example at all. :)
>
>
> PS.
>
> Trident.as is broken in both Away3D FP9 and FP10 trunk, not tried lite.
>
> a and b have null fed in somewhere along the line, I am currently fixing
> manually with
>
> if (a == null || b == null){ return; }
>
>
>
> D
>
>
>
>
>
>
> On 19 July 2010 14:23, Peter Kapelyan <[email protected]> wrote:
> Real nice job + thanks for sharing!
>
> From what you were saying before, the tutorials on away3d are broken/old?
>
> -Pete
>
>
> On Mon, Jul 19, 2010 at 8:36 AM, Darcey Lloyd <[email protected]> wrote:
> Hi,
>
> I have cooked up a working example with full source and assets available for
> download of the Elevation and SkinExtrude exampled on the tutorials section.
>
> URL:
> http://www.allforthecode.co.uk/aftc/forum/user/modules/forum/index.php?aid=119&index=3&subindex=3
>
> Darcey
>
>
>
> --
> ___________________
>
> Actionscript 3.0 Flash 3D Graphics Engine
>
> HTTP://AWAY3D.COM
>