I'm glad you all like it :) Unfortunately, there is currently no version outside of facebook. It may come in the future, but the future is never certain ;)
For the technical part : - the "earth" is just a part of a sphere, just enough segments so that we can see "the end of the world". Each frame, I compute the position of the vertices and update faces texture. - all objects are 3D models, but trees and fences are only planes to improve framerate as they are used quite a lot. I have a pool of instances of each object type and I add and place in the scene only those needed for the frame. - the bird was also in 3D, but it was converted to 2D graphics for performance. Pascal Revillet On 3 août, 13:07, Michael Iv <[email protected]> wrote: > Very cool App!!! > So just few technical questions: > Is the background a rotating sphere ? And the landscape objects are sprites > that you deploy dynamically on it ? >
