I'm glad you all like it :)

Unfortunately, there is currently no version outside of facebook. It
may come in the future, but the future is never certain ;)

For the technical part :
- the "earth" is just a part of a sphere, just enough segments so that
we can see "the end of the world". Each frame, I compute the position
of the vertices and update faces texture.

- all objects are 3D models, but trees and fences are only planes to
improve framerate as they are used quite a lot. I have a pool of
instances of each object type and I add and place in the scene only
those needed for the frame.

- the bird was also in 3D, but it was converted to 2D graphics for
performance.


Pascal Revillet


On 3 août, 13:07, Michael Iv <[email protected]> wrote:
> Very cool App!!!
> So just few technical questions:
> Is the background a rotating sphere ? And the landscape objects are sprites
> that you deploy dynamically on it ?
>

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