Should use ray.getIntersect. but I personally still have a problem to get it 
work correctly. (pending on fabrice rescue list ).   :))

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On Aug 12, 2010, at 10:34 AM, andreyMK <[email protected]> wrote:

> Please tell me what's the best way to calculate an intersection of 3d
> objects ?
> Does exist something like this :  obj1.hitTest(obj2) ?

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