OK so I have an idea - looking at the code in objectcontainer3D, it is moving the 3D coordinates of the child plane, but not applying inherited rotations. Gonna have to monkey around with this a bit. Has anybody had success with applyRotations()?
- [away3d] applyRotations() appears to change chi... [email protected]
- [away3d] Re: applyRotations() appears to c... [email protected]
