Hmmm this seems to be some bug that has never been fixed :p I found a
class somewhere else that should fix it but decided to go for..

this.view.scene.removeChild(this.cube);
this.view.scene.addChild(this.cube);

Which seems to do it also :)


On Aug 23, 11:48 am, Mech7 <[email protected]> wrote:
> Is there something changed since 3.5.0 ?
>
> I cannot set a material on 1 side of a cube anymore..
>
> this.cube = new Cube();
> this.cube.width = stage.stageWidth;
> this.cube.depth = stage.stageWidth;
> this.cube.height = stage.stageHeight;
> this.camera.target = this.cube;
> this.view.scene.addChild(this.cube);
> this.cube.cubeMaterials.right = new ColorMaterial(0x000000, { alpha:.
> 3 } );
> this.cube.updateMaterials(this.cube, this.view);
>
> If i just set the material to...
>
> this.cube.material = new ColorMaterial(0x000000, { alpha:.3 } );
>
> it does work :(

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