Hi Bruno Fenzl, Not quite. I have my render engine base on copyPixels method without use addChild and DisplayObject lists. I wont create 3D scene, where any may game object - it's triangle in 3D-space. Then, when Away3D- engine process my world geometry and sort my objects-triangles in right order, I wont know this order and output my BitmapData-objects in some order. So how I can get this ordered list of triangles, and could I?
- [away3d] Using 3d-world model for Isometric game litebox
- Re: [away3d] Using 3d-world model for Isometric game Bruno Fenzl
- [away3d] Re: Using 3d-world model for Isometric game litebox
