Hi Bruno Fenzl,
Not quite. I have my render engine base on copyPixels method without
use addChild and DisplayObject lists. I wont create 3D scene, where
any may game object - it's triangle in 3D-space. Then, when Away3D-
engine process my world geometry and sort my objects-triangles in
right order, I wont know this order and output my BitmapData-objects
in some order. So how I can get this ordered list of triangles, and
could I?

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