I'm having the same issue that this user did:
http://groups.google.com/group/away3d-dev/msg/145b4b72b92cbe8b

If I run this:
model = objs[i].handle as ObjectContainer3D;
model.addEventListener(MouseEvent3D.ROLL_OVER, onRollOverTop);
//model.ownCanvas = true;

It works fine.

If I uncomment the last line, the MouseEvent fails to fire.

Any feedback/assistance would be appreciated!

I'm using the current AS3 version of Away3D. I'm not sure the build #
but I just downloaded it.

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