I'm having the same issue that this user did: http://groups.google.com/group/away3d-dev/msg/145b4b72b92cbe8b
If I run this: model = objs[i].handle as ObjectContainer3D; model.addEventListener(MouseEvent3D.ROLL_OVER, onRollOverTop); //model.ownCanvas = true; It works fine. If I uncomment the last line, the MouseEvent fails to fire. Any feedback/assistance would be appreciated! I'm using the current AS3 version of Away3D. I'm not sure the build # but I just downloaded it.
