Just an fyi, and I'll probably post on transmote's page as well, but pulling the latest version of a3d killed all of my AR projects. :(
Looks like it's because AwayMatrix3D has gone away and the Matrix3DUtils handles its variables differently. FLARManager makes calls to AwayMatrix3D in 2 different classes, and simply exchanging the class names doesn't handle correcting the issue... so it may need to be updated for the latest a3d version. Figured I'd post here in case anyone had caught it earlier and found a way to work around it. :)
