Just an fyi, and I'll probably post on transmote's page as well, but
pulling the latest version of a3d killed all of my AR projects. :(

Looks like it's because AwayMatrix3D has gone away and the
Matrix3DUtils handles its variables differently. FLARManager makes
calls to AwayMatrix3D in 2 different classes, and simply exchanging
the class names doesn't handle correcting the issue... so it may need
to be updated for the latest a3d version.

Figured I'd post here in case anyone had caught it earlier and found a
way to work around it. :)

Reply via email to