katopz, I tried your code too and I still get the error
On Sep 27, 1:01 pm, katopz <[email protected]> wrote: > like this? > > http://away3d.googlecode.com/svn/branches/lite/bin/ExFaceClick.swf > > http://away3d.googlecode.com/svn/branches/lite/src/interactives/ExFac... > > hth > > On 27 September 2010 23:49, savagelook <[email protected]> wrote: > > > > > > > No luck with that. Is this is a new bug? I feel like I've changed > > the material on faces in the past in Away3dLite without running into > > this error. > > > On Sep 24, 6:27 pm, John Brookes <[email protected]> wrote: > > > Maybe > > > _view.render(); > > > just before > > > plane.faces[0]... > > > > On 24 September 2010 20:10, savagelook <[email protected]> > > wrote: > > > > > Whenever I try to change the material of a particular face in the > > > > latest version of away3dlite I get the following error when I execute > > > > render(): > > > > > RangeError: Error #1125: The index 0 is out of range 0. > > > > at > > > > away3dlite.containers::Scene3D/removeSceneMaterial()[C:\development > > > > \away3dlite_3ds\src\away3dlite\containers\Scene3D.as:36] > > > > at away3dlite.core.base::Mesh/buildMaterials()[C:\development > > > > \away3dlite_3ds\src\away3dlite\core\base\Mesh.as:166] > > > > at > > > > away3dlite.core.base::Mesh/project()[C:\development\away3dlite_3ds > > > > \src\away3dlite\core\base\Mesh.as:72] > > > > at > > away3dlite.containers::ObjectContainer3D/project()[C:\development > > > > \away3dlite_3ds\src\away3dlite\containers\ObjectContainer3D.as:65] > > > > at away3dlite.containers::Scene3D/project()[C:\development > > > > \away3dlite_3ds\src\away3dlite\containers\Scene3D.as:94] > > > > at away3dlite.containers::View3D/render()[C:\development > > > > \away3dlite_3ds\src\away3dlite\containers\View3D.as:534] > > > > at > > away3dlite_3ds/_onEnterFrame()[C:\development\away3dlite_3ds\src > > > > \away3dlite_3ds.as:53] > > > > > Here's a simple test case that will cause the above error to happen: > > > > > package > > > > { > > > > import away3dlite.cameras.HoverCamera3D; > > > > import away3dlite.containers.Scene3D; > > > > import away3dlite.containers.View3D; > > > > import away3dlite.materials.ColorMaterial; > > > > import away3dlite.primitives.Cube6; > > > > import away3dlite.primitives.Plane; > > > > > import flash.display.Sprite; > > > > import flash.display.StageQuality; > > > > import flash.events.Event; > > > > > [SWF(frameRate="60", height="600", width="800", > > > > backgroundColor="0x000000")] > > > > public class away3dlite_3ds extends Sprite > > > > { > > > > private var _view:View3D; > > > > private var _camera:HoverCamera3D; > > > > > public function away3dlite_3ds() > > > > { > > > > if (stage) { > > > > _init(); > > > > } else { > > > this.addEventListener(Event.ADDED_TO_STAGE, > > > > function(e:Event):void > > > > { _init(); }); > > > > } > > > > } > > > > > private function _init():void { > > > > stage.quality = StageQuality.LOW; > > > > > _camera = new HoverCamera3D(); > > > > _camera.distance = 300; > > > > _camera.tiltAngle = 10; > > > > > _view = new View3D(new Scene3D(), _camera); > > > > _view.x = stage.stageWidth/2; > > > > _view.y = stage.stageHeight/2; > > > > this.addChild(_view); > > > > > var plane:Plane = new Plane(new > > > > ColorMaterial(0xffffff), 200, 200, > > > > 2, 2); > > > > plane.bothsides = true; > > > > _view.scene.addChild(plane); > > > > > plane.faces[0].material = new > > > > ColorMaterial(0xff0000); > > > > > this.addEventListener(Event.ENTER_FRAME, > > > > _onEnterFrame); > > > > } > > > > > private function _onEnterFrame(e:Event):void { > > > > _camera.panAngle -= 1; > > > > _camera.hover(); > > > > _view.render(); > > > > } > > > > } > > > > } > > -- > Regards > ----------------------------------------------------------- > Todsaporn Banjerdkit, katopz,http://sleepydesign.com > Away3DLite and JigLibFlash Developer Team
