Prefab doesn't load the texture along with the model (at least two last
versions don't). You should target the texture manually after you imported
your model.

On Tue, Sep 28, 2010 at 6:54 PM, Luca Trubbiani <[email protected]>wrote:

> Hi guys,
> I'm new about prefab but I have this question. I did a simple model
> using 3ds that contains two different texture. When I'm trying to load
> the model,  it's seems that prefab is trying to load the original
> texture but after is replaced with a white texture.
>
> Is this the correct behavior?
> Thanks




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