yes, i figured out doing this: [code](e.target as Mesh).faceVOs.indexOf(e.elementVO))[/code] would return the appropriate face
On Oct 6, 5:39 pm, Rob Bateman <[email protected]> wrote: > Hey slicer4ever > > this question was answered for sprites in this thead - should be enough info > to convert for faces too: > > http://groups.google.com/group/away3d-dev/browse_thread/thread/42a61a... > > cheers > > Rob > > On Wed, Oct 6, 2010 at 9:11 PM, slicer4ever <[email protected]> wrote: > > i'm trying to do mouse face selection, and the only thing on it i can > > find is:http://savagelook.com/demos/face_picking/srcview/index.html > > which seems to be outdated, as i don't see drawTriangles is an > > included class with away3D anylonger, any suggestions on a workaround? > > -- > Rob Bateman > Flash Development & Consultancy > > [email protected]
