yes, i figured out doing this:
[code](e.target as Mesh).faceVOs.indexOf(e.elementVO))[/code]
would return the appropriate face

On Oct 6, 5:39 pm, Rob Bateman <[email protected]> wrote:
> Hey slicer4ever
>
> this question was answered for sprites in this thead - should be enough info
> to convert for faces too:
>
> http://groups.google.com/group/away3d-dev/browse_thread/thread/42a61a...
>
> cheers
>
> Rob
>
> On Wed, Oct 6, 2010 at 9:11 PM, slicer4ever <[email protected]> wrote:
> > i'm trying to do mouse face selection, and the only thing on it i can
> > find is:http://savagelook.com/demos/face_picking/srcview/index.html
> > which seems to be outdated, as i don't see drawTriangles is an
> > included class with away3D anylonger, any suggestions on a workaround?
>
> --
> Rob Bateman
> Flash Development & Consultancy
>
> [email protected]

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