Actually I'm trying to rotate the plane around the edge, by setting
the pivot point  to (plane.width/  2, 0, 0) and apply a self shadow.
But when I set pivot point the plane shifts for plane.width / 2 in the
x direction and the shadow stays in place, not anymore under the
plane. Tried positionPlane(); and ssShadow.plane.position =
plane.position; but cant get the simpleShadow to work with pivot
point.
Any ideas? Thanks

On Thu, Oct 7, 2010 at 11:19 PM, sofke <[email protected]> wrote:
> Can a SimpleShadow object be rotated around the X axis? My plane has
> rotationX = 90 and the shadow stays in rotationX = 0...
> I tried  ssShadow.plane.position = plane.position; but it doesn't
> rotate the shadow

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