Actually I'm trying to rotate the plane around the edge, by setting the pivot point to (plane.width/ 2, 0, 0) and apply a self shadow. But when I set pivot point the plane shifts for plane.width / 2 in the x direction and the shadow stays in place, not anymore under the plane. Tried positionPlane(); and ssShadow.plane.position = plane.position; but cant get the simpleShadow to work with pivot point. Any ideas? Thanks
On Thu, Oct 7, 2010 at 11:19 PM, sofke <[email protected]> wrote: > Can a SimpleShadow object be rotated around the X axis? My plane has > rotationX = 90 and the shadow stays in rotationX = 0... > I tried ssShadow.plane.position = plane.position; but it doesn't > rotate the shadow
