Thanks for your reply Fabrice. Can you dumb down your answer slightly,
as I'm not 100% following :)



On Oct 15, 4:40 pm, Fabrice3D <[email protected]> wrote:
> check if the four corners of "inner" map are included in receiver map,  if 
> not, use bitmapdata magic... where repeats makes wonders..
> or simple copypixel where you repeat to opposite sides...
>
> Fabrice
>
> On Oct 15, 2010, at 4:20 PM, colouredfunk wrote:
>
>
>
> > Hi,
>
> > I have a sphere with an interactive material on it. I'm moving an icon
> > (mc) around the sphere, but at a certain point the icon gets cut off.
>
> > example of it can be found here 
> > -http://www.funkyjunk.me.uk/ImagesForExternals/away3d/globe.jpg
>
> > I'm guessing it is where the opposite ends of the texture meet..
>
> > Can anyone give me some tips how to avoid this? Or a workaround?
>
> > Many thanks

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