Thanks for your reply Fabrice. Can you dumb down your answer slightly, as I'm not 100% following :)
On Oct 15, 4:40 pm, Fabrice3D <[email protected]> wrote: > check if the four corners of "inner" map are included in receiver map, if > not, use bitmapdata magic... where repeats makes wonders.. > or simple copypixel where you repeat to opposite sides... > > Fabrice > > On Oct 15, 2010, at 4:20 PM, colouredfunk wrote: > > > > > Hi, > > > I have a sphere with an interactive material on it. I'm moving an icon > > (mc) around the sphere, but at a certain point the icon gets cut off. > > > example of it can be found here > > -http://www.funkyjunk.me.uk/ImagesForExternals/away3d/globe.jpg > > > I'm guessing it is where the opposite ends of the texture meet.. > > > Can anyone give me some tips how to avoid this? Or a workaround? > > > Many thanks
