I have a very huge wrapper class for Object3D. Since 3.5.0 there was the "updateObject" method which was calling with a dirty-check a refresh on all my animations and movements of my 3d objects.
This method is gone, but what can I use instead? The "updateTransform" or "updateBounds" methods dont have any effect. Whats a good workaround to call the animation-update WITHOUT using "onEnterFrame". Greetz Vali
