I have a very huge wrapper class for Object3D. Since 3.5.0 there was
the "updateObject" method which was calling with a dirty-check a
refresh on all my animations and movements of my 3d objects.

This method is gone, but what can I use instead? The "updateTransform"
or "updateBounds" methods dont have any effect. Whats a good
workaround to call the animation-update WITHOUT using "onEnterFrame".

Greetz
Vali

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