Hi,

I am converting Away3.5 code to Away3.6. I have a problem with the
following :

DofCache.aperture=_Aperture;
DofCache.usedof=usedof;
DofCache.maxblur=_Maxblur;
DofCache.focus=_Focus;

_DofSprite2D_1 = new Mesh();
_DofSprite2D_1.addSprite(new DepthOfFieldSprite(_Material1));
...

If I set DofCache.usedof=false, I get nothing, while in Away3.5 it
used to disable the dof effect.

Is there a way to enable/disable dof in Away3.6 with
DepthOfFieldSprite object?

Sylvain

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