Hi,

Thanks Greg.
Let me know what you find.

Sylvain

On 25 oct, 16:44, Greg209 <[email protected]> wrote:
> Hi Sylvain,
>
> To be honest I've not checked the bezier patch code since the update
> so it could well be a bug. I'll take a look as soon as I can and let
> you know what I find.
>
> Thanks
>
> Greg
>
> On Oct 25, 3:17 pm, Sylvain Godbert <[email protected]> wrote:
>
> > Hi,
>
> > This is a method in the class 'away3d.primitives.BezierPatch'
>
> > Comments from the source code :
>
> > /**
> > * Refresh the patch with updated patch data information - this is far
> > quicker than re-building the patch
> > */
>
> > Sylvain
>
> > On 25 oct, 16:08, Michael Iv <[email protected]> wrote:
>
> > > What is refreshPatch , if I may ask ?
>
> > > On Mon, Oct 25, 2010 at 4:06 PM, Sylvain Godbert
> > > <[email protected]>wrote:
>
> > > > Hi,
>
> > > > I have an animation that uses refreshPatch to force Away3D to redraw a
> > > > BezierPatch object. Problem is that refreshPatch has no effect in 3.6
> > > > while it worked with 3.5.
>
> > > > Is this a bug or shall I use a new function for that ?
>
> > > > Cheers
>
> > > > Sylvain
>
> > > --
> > > Michael Ivanov ,Programmer
> > > Neurotech Solutions Ltd.
> > > Flex|Air 
> > > |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup...
> > > Tel:054-4962254
> > > [email protected]
> > > [email protected]

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