Hi, Thanks Greg. Let me know what you find.
Sylvain On 25 oct, 16:44, Greg209 <[email protected]> wrote: > Hi Sylvain, > > To be honest I've not checked the bezier patch code since the update > so it could well be a bug. I'll take a look as soon as I can and let > you know what I find. > > Thanks > > Greg > > On Oct 25, 3:17 pm, Sylvain Godbert <[email protected]> wrote: > > > Hi, > > > This is a method in the class 'away3d.primitives.BezierPatch' > > > Comments from the source code : > > > /** > > * Refresh the patch with updated patch data information - this is far > > quicker than re-building the patch > > */ > > > Sylvain > > > On 25 oct, 16:08, Michael Iv <[email protected]> wrote: > > > > What is refreshPatch , if I may ask ? > > > > On Mon, Oct 25, 2010 at 4:06 PM, Sylvain Godbert > > > <[email protected]>wrote: > > > > > Hi, > > > > > I have an animation that uses refreshPatch to force Away3D to redraw a > > > > BezierPatch object. Problem is that refreshPatch has no effect in 3.6 > > > > while it worked with 3.5. > > > > > Is this a bug or shall I use a new function for that ? > > > > > Cheers > > > > > Sylvain > > > > -- > > > Michael Ivanov ,Programmer > > > Neurotech Solutions Ltd. > > > Flex|Air > > > |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup... > > > Tel:054-4962254 > > > [email protected] > > > [email protected]
