If you create a bones animation in Maya and export, the bones have a
visibility channel. This breaks the away collada parser as bones dont have a
visibility property.

You can get round the issue, in Maya, by breaking the connection to the
visibilty but when you do that the open Collada plugin doesnt export the
clips anymore just a single animation.

Both Aternativa and (its not dead, its just sleeping) Papervision dont freak
on the visibility channel.

Any chance of getting the collada parser compatible with open collada?

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