no ,you are not asking something silly because I was confused too on different functions usage in Vector3D in comparison to Number3D. But look, there is no a "complete guide" on this topic.What you should do is first to read the docs (AS3.0) for each method in Vector3D) then try to compare with what is the parallel method in Number3D that has the same functionality. Also feel free to ask here .I convert quite many classes of mine from the old Away3D math api to the new one ,and should tell you it is just all right.Vector3D has got all you need for vector operations.
On Fri, Nov 5, 2010 at 1:28 AM, dapu17 <[email protected]> wrote: > thanks i was looking the Vector3D as3.0 api... > it looks to be working but it is just to replace Number3D by > Vector3D?? that was what i did... but Vecto3D has some different > attributes how to know where to use them, because before was just > Number3D?? > > sorry if i am asking something silly... but i dont really know the > difference... > > thanks.. > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net http://www.meetup.com/GO3D-Games-Opensource-3D/ Tel:054-4962254 [email protected] [email protected]
