Hey Guys, The particles are great, i have had a problem tho where i have a Particles nested in a ObjectContainer3D, the ObjectContainer3D is scaled, the particles seem to respond correctly to isHit but the particle transformPosition x and y seem to return as if the particle position's haven't been scaled.
So the particles are displaying correctly, and responding to collisions correctly, but transformPosition seems unscaled. Looking at the code it seems legit, i been at it for hours trying to fix but no avail, any ideas?
