Hey Guys,

The particles are great, i have had a problem tho where i have a
Particles nested in a ObjectContainer3D, the ObjectContainer3D is
scaled, the particles seem to respond correctly to isHit but the
particle transformPosition x and y seem to return as if the particle
position's haven't been scaled.

So the particles are displaying correctly, and responding to
collisions correctly, but transformPosition seems unscaled.

Looking at the code it seems legit, i been at it for hours trying to
fix but no avail, any ideas?

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