Nice ! Small bug though, when you switch from INTERSECTING back to BASIC, it doesn't seem to do that. I didn't check if it was supposed to do that in the code, so I don't know if you made it that way on purpose :)
-Pete On Thu, Nov 18, 2010 at 7:03 AM, Darcey Lloyd <[email protected]>wrote: > Hi all, > > Two new articles for you exampling: > > Frustrum clipping, Nearfield clipping, Rectangle clipping, Basic renderer, > Correct Z sorting, Intersecting and primitive segment adjustments > > http://www.allforthecode.co.uk/aftc/forum/user/modules/forum/article.php?index=4&subindex=2&aid=244 > > Basic wire frame skybox6 with Frustrum clipping enabled to show how it > splits triangle on the edges of the screen > > http://www.allforthecode.co.uk/aftc/forum/user/modules/forum/article.php?index=4&subindex=2&aid=243 > > Code on > > D > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
