I found this fix to get rid of the hand cursor... view.mouseEnabled = view.mouseChildren = false;
Is this a known bug? Am I doing something wrong? THANKS!!!! On Nov 21, 1:46 pm, NickBee <[email protected]> wrote: > In fact it’s adding a hand cursor when I loop though all my cubes in > an array like so… > > private function removeMouseListeners():void > { > for (var i:uint=0 ; i<numCubes ; i++) > { > _cubes[i].removeEventListener(MouseEvent3D.MOUSE_DOWN, > onClick); > _cubes[i].useHandCursor = false; > } > > } > > THANKS!!!
