I found this fix to get rid of the hand cursor...

view.mouseEnabled = view.mouseChildren = false;

Is this a known bug?  Am I doing something wrong?

THANKS!!!!

On Nov 21, 1:46 pm, NickBee <[email protected]> wrote:
> In fact it’s adding a hand cursor when I loop though all my cubes in
> an array like so…
>
> private function removeMouseListeners():void
> {
>         for (var i:uint=0 ; i<numCubes ; i++)
>         {
>                 _cubes[i].removeEventListener(MouseEvent3D.MOUSE_DOWN, 
> onClick);
>                 _cubes[i].useHandCursor = false;
>         }
>
> }
>
> THANKS!!!

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