Is this perhaps a bug? Because I tried the models and textures I
successfully used in Lite, so it's definitely bug in my code or in
away3d.

On Nov 23, 12:33 am, dsirijus <[email protected]> wrote:
> Nah, that also doesn't work. Thanks though.
>
> On Nov 22, 7:53 pm, Aji Pamungkas <[email protected]>
> wrote:
>
>
>
>
>
>
>
> > Hello dsirijus,
>
> > try this :
> > (mary as Mesh).material =new BitmapMaterial(new 
> > _maryDiffuseFile().bitmapData,
> > { smooth:true } );
>
> > Good luck on that. :D
>
> > --
> > Aji Pamungkas
>
> > On Mon, Nov 22, 2010 at 7:33 PM, dsirijus <[email protected]> wrote:
> > > Anyone has any idea why this displays only object with wireframe, but
> > > not with the diffuse texture? UV's on the model seem ok, and
> > > everything gets embeded ok.
>
> > >http://pastebin.com/FXY59qj6
>
> > > Also, anyone knows why the .material property was removed from
> > > Object3D? Just curiosity.

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