Is this perhaps a bug? Because I tried the models and textures I successfully used in Lite, so it's definitely bug in my code or in away3d.
On Nov 23, 12:33 am, dsirijus <[email protected]> wrote: > Nah, that also doesn't work. Thanks though. > > On Nov 22, 7:53 pm, Aji Pamungkas <[email protected]> > wrote: > > > > > > > > > Hello dsirijus, > > > try this : > > (mary as Mesh).material =new BitmapMaterial(new > > _maryDiffuseFile().bitmapData, > > { smooth:true } ); > > > Good luck on that. :D > > > -- > > Aji Pamungkas > > > On Mon, Nov 22, 2010 at 7:33 PM, dsirijus <[email protected]> wrote: > > > Anyone has any idea why this displays only object with wireframe, but > > > not with the diffuse texture? UV's on the model seem ok, and > > > everything gets embeded ok. > > > >http://pastebin.com/FXY59qj6 > > > > Also, anyone knows why the .material property was removed from > > > Object3D? Just curiosity.
