Yeah, I'll check the trunk and also ask Cauê (Away3DLite Hx author) if
he has any ideas. I don't really want to change over at this time back
to the trunk as the possibility for CPP, especially with the new
Molehill 3D stuff coming, is a little to nice to give up.

Regards,

Tarwin


On Nov 24, 1:28 pm, katopz <[email protected]> wrote:
> Hey tarwin
>
> i think it's haxe, how about normal trunk/branches version result?
>
> On 24 November 2010 09:21, tarwin <[email protected]> wrote:
>
>
>
>
>
>
>
>
>
> > Hi,
>
> > Sorry, a quick update to the last message. When in debug mode I get a
> > different error:
>
> > TypeError: Error #1009: Cannot access a property or method of a null
> > object reference.
> >         at
> > away3dlite.core.render::BasicRenderer/sortFaces()[src/away3dlite/
> > core/render/BasicRenderer.hx:117]
> >        at
> > away3dlite.core.render::BasicRenderer/render()[src/away3dlite/core/
> > render/BasicRenderer.hx:236]
> >        at away3dlite.containers::View3D/render()[src/away3dlite/containers/
> > View3D.hx:567]
> >        at away3dlite.templates::Template/onEnterFrame()[src/away3dlite/
> > templates/Template.hx:42]
> >        at cc.av3d::Man3D/onEnterFrame()[src/cc/av3d/Man3D.hx:1009]
>
> > The line in question is as follows:
>
> >        _material_graphicsData = _material.graphicsData;
>
> > Apologies for the double post.
>
> --
> Regards
> -----------------------------------------------------------
> Todsaporn Banjerdkit, katopz,http://sleepydesign.com
> Away3DLite and JigLibFlash Developer Team

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