Yeah, I'll check the trunk and also ask Cauê (Away3DLite Hx author) if he has any ideas. I don't really want to change over at this time back to the trunk as the possibility for CPP, especially with the new Molehill 3D stuff coming, is a little to nice to give up.
Regards, Tarwin On Nov 24, 1:28 pm, katopz <[email protected]> wrote: > Hey tarwin > > i think it's haxe, how about normal trunk/branches version result? > > On 24 November 2010 09:21, tarwin <[email protected]> wrote: > > > > > > > > > > > Hi, > > > Sorry, a quick update to the last message. When in debug mode I get a > > different error: > > > TypeError: Error #1009: Cannot access a property or method of a null > > object reference. > > at > > away3dlite.core.render::BasicRenderer/sortFaces()[src/away3dlite/ > > core/render/BasicRenderer.hx:117] > > at > > away3dlite.core.render::BasicRenderer/render()[src/away3dlite/core/ > > render/BasicRenderer.hx:236] > > at away3dlite.containers::View3D/render()[src/away3dlite/containers/ > > View3D.hx:567] > > at away3dlite.templates::Template/onEnterFrame()[src/away3dlite/ > > templates/Template.hx:42] > > at cc.av3d::Man3D/onEnterFrame()[src/cc/av3d/Man3D.hx:1009] > > > The line in question is as follows: > > > _material_graphicsData = _material.graphicsData; > > > Apologies for the double post. > > -- > Regards > ----------------------------------------------------------- > Todsaporn Banjerdkit, katopz,http://sleepydesign.com > Away3DLite and JigLibFlash Developer Team
