As yet the coaster car exists as a cube. I won't be needing it with the 1st person point of view - so lower priority at this stage. I'm having a little difficulty with it's bearing. I figured this will have a similar solution to the camera.
- [away3d] Away3DLite, Camera3D object tracking and rotations Swingpants
- Re: [away3d] Away3DLite, Camera3D object tracking and ... Peter Kapelyan
- [away3d] Re: Away3DLite, Camera3D object tracking ... Swingpants
