Hi everyone,
Does anybody solved problem fireing MouseEvent3D of dynamically added
objects to BSPTree?
I'm adding Planes to tree and i need to get name property when clicked
on it. BSPHitTest works in random way when I try ro get name by
bspHit.lastHittedMeshName after doing bspHit.getUVIntersectPosition.
Some times it returns name of collided plane, but in 90% null.
Please anybody help :)
This is part of my code that gave the proper result of hited point on
wall, but not collided object added to tree:
var _endPos:Vector3D = new Vector3D();
_endPos.x = 0;
_endPos.y = 0;
_endPos.z = 60000;
_endPos =
Utils3D.projectVector(_view.camera.sceneTransform,_endPos);
bspHit.getUVIntersectPosition(_view.camera.position,_endPos);
trace("name" + bspHit.lastHittedMeshName);