Use the regular polygons instead of planes, I wanted image on top and bottom and none on cilinder.
eg: http://www.allforthecode.co.uk/aftc/forum/user/modules/forum/article.php?index=2&subindex=3&aid=167 D On 30 November 2010 00:26, Pier <[email protected]> wrote: > Hey thanks for the reply > > I checked the docs but there's no property for that. > > Finally I used an open cylinder with 2 planes on each side (because my > camera is inside the cylinder)... but doesn't seem like the right way > to do it... > > On Nov 29, 6:15 pm, Darcey Lloyd <[email protected]> wrote: > > I'm not sure look at the docs to see if you can specify a material for > the > > top, body and bottom. > > > > If not then create 2 x regular polygons for your top and bottom and the > > cylinder for the body. Then place your materials on each as you require, > bit > > fiddly to get the RegularPolygons in the top and bottom of the cylinder > > correctly but you should get the result you want. > > > > D > > > > On 29 November 2010 23:40, Pier <[email protected]> wrote: > > > > > > > > > > > > > > > > > Hi > > > > > I want to use 3 different materials on a cylinder.. one for the top, > > > another for the botton, and another for the "ring". > > > > > I have searched this forum and found many posts without a answer... > > > > > Is it possible? > > > > > Thanks >
