Use the regular polygons instead of planes, I wanted image on top and bottom
and none on cilinder.

eg:

http://www.allforthecode.co.uk/aftc/forum/user/modules/forum/article.php?index=2&subindex=3&aid=167

D



On 30 November 2010 00:26, Pier <[email protected]> wrote:

> Hey thanks for the reply
>
> I checked the docs but there's no property for that.
>
> Finally I used an open cylinder with 2 planes on each side (because my
> camera is inside the cylinder)... but doesn't seem like the right way
> to do it...
>
> On Nov 29, 6:15 pm, Darcey Lloyd <[email protected]> wrote:
> > I'm not sure look at the docs to see if you can specify a material for
> the
> > top, body and bottom.
> >
> > If not then create 2 x regular polygons for your top and bottom and the
> > cylinder for the body. Then place your materials on each as you require,
> bit
> > fiddly to get the RegularPolygons in the top and bottom of the cylinder
> > correctly but you should get the result you want.
> >
> > D
> >
> > On 29 November 2010 23:40, Pier <[email protected]> wrote:
> >
> >
> >
> >
> >
> >
> >
> > > Hi
> >
> > > I want to use 3 different materials on a cylinder.. one for the top,
> > > another for the botton, and another for the "ring".
> >
> > > I have searched this forum and found many posts without a answer...
> >
> > > Is it possible?
> >
> > > Thanks
>

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