> Do you know if AIR 2.5 applications on Android 2.2 mobiles are faster than > browser based SWFs? Or is the safari runtime embedded in all AIR applications? I haven't done a thing with AIR mobile yet.
Fabrice On Dec 1, 2010, at 3:09 PM, Darcey Lloyd wrote: > @Savage > Yep am using FB 4. Project is FB4 SDK 3.5 Player 10.1 - I will check the > export to AIR feature out, cheers for that tip :) > > > @Fabrice + > Do you know if AIR 2.5 applications on Android 2.2 mobiles are faster than > browser based SWFs? Or is the safari runtime embedded in all AIR applications? > > I have gone from Away3D 3.6 (trunk) to Away3DLite (trunk) with a noticeable > speed improvement but am now finding things slowing down with: 14 x 5 planes > - 2 seg W&H - 1 x png on each. Tested on Android 2.2 Nexus One & Galaxy S > mobiles. > > > I'm trying to get an APK file from an SWF and install it to my phone now.. no > joy so far. :\ > > When is Away3D Android out :p > > > Cheers for the feeback guys > > D > > > > > > > On 1 December 2010 13:26, Fabrice3D <[email protected]> wrote: > Not really, I haven't noticed any speed variation. > at least on mac using Safari/air runtime 2.5 > > Fabrice > > > On Dec 1, 2010, at 1:51 PM, Darcey Lloyd wrote: > > > Hi, > > > > Anyone know if Away3D is faster in air than swf browser embedded? > > > > And if it is faster how much faster? > > A lot or not worth the effort of converting a project to? > > > > Thanks > > > > Darcey > >
