> Do you know if AIR 2.5 applications on Android 2.2 mobiles are faster than 
> browser based SWFs? Or is the safari runtime embedded in all AIR applications?
I haven't done a thing with AIR mobile yet.

Fabrice

On Dec 1, 2010, at 3:09 PM, Darcey Lloyd wrote:

> @Savage
> Yep am using FB 4. Project is FB4 SDK 3.5 Player 10.1 - I will check the 
> export to AIR feature out, cheers for that tip :)
> 
> 
> @Fabrice +
> Do you know if AIR 2.5 applications on Android 2.2 mobiles are faster than 
> browser based SWFs? Or is the safari runtime embedded in all AIR applications?
> 
> I have gone from Away3D 3.6 (trunk) to Away3DLite (trunk) with a noticeable 
> speed improvement but am now finding things slowing down with: 14 x 5 planes 
> - 2 seg W&H - 1 x png on each. Tested on Android 2.2 Nexus One & Galaxy S 
> mobiles.
> 
> 
> I'm trying to get an APK file from an SWF and install it to my phone now.. no 
> joy so far. :\
> 
> When is Away3D Android out :p
> 
> 
> Cheers for the feeback guys
> 
> D
> 
> 
> 
> 
> 
> 
> On 1 December 2010 13:26, Fabrice3D <[email protected]> wrote:
> Not really, I haven't noticed any speed variation.
> at least on mac using Safari/air runtime 2.5
> 
> Fabrice
> 
> 
> On Dec 1, 2010, at 1:51 PM, Darcey Lloyd wrote:
> 
> > Hi,
> >
> > Anyone know if Away3D is faster in air than swf browser embedded?
> >
> > And if it is faster how much faster?
> > A lot or not worth the effort of converting a project to?
> >
> > Thanks
> >
> > Darcey
> 
> 

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