I'm guessing you want to force some objects to be on top of others? Either use ownCanvas = true on those objects that you want to render in a separate sprite (which will be on top of others) or use the screenZOffset property as an offset in the sorting algorithm. I.e. if an objects Z position in screen space is 100, and you have a screenZOffset of 100, it will be sorted as if it was at z=200.
Cheers /R On Dec 5, 6:01 am, Keno <[email protected]> wrote: > Hi: > > I am trying to convert/rewrite an app I was developing in papervision > to away3d, and was wondering what was the equivalent of z-index, if > any ? > > Thx
