I'm guessing you want to force some objects to be on top of others?
Either use ownCanvas = true on those objects that you want to render
in a separate sprite (which will be on top of others) or use the
screenZOffset property as an offset in the sorting algorithm. I.e. if
an objects Z position in screen space is 100, and you have a
screenZOffset of 100, it will be sorted as if it was at z=200.


Cheers
/R


On Dec 5, 6:01 am, Keno <[email protected]> wrote:
> Hi:
>
> I am trying to convert/rewrite an app I was developing in papervision
> to away3d, and was wondering what was the equivalent of z-index, if
> any ?
>
> Thx

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