Hi guys...

I have an existing 3ds model that is not aligned to the grid and
because of that I can't generate BSP/PVS from Prefab...

The model is the house that can be seen here 
http://planetasolidario.interactive-theater.com/

I tried to use the option vertex -> snap vertexes to grid (whole
scene) in prefab... The model does visually change in Prefab after I
select this option but I still can't generate a BSP tree... It says
it's not correctly aligned to the grid...

What can I do?

Is there any way to do this in Prefab? Does anyone know a plugin/
script for max/maya/blender etc... that can do this and still mantain
uv mapping?

Any help would be greatly appreciated

Thanks!

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