Hi guys... I have an existing 3ds model that is not aligned to the grid and because of that I can't generate BSP/PVS from Prefab...
The model is the house that can be seen here http://planetasolidario.interactive-theater.com/ I tried to use the option vertex -> snap vertexes to grid (whole scene) in prefab... The model does visually change in Prefab after I select this option but I still can't generate a BSP tree... It says it's not correctly aligned to the grid... What can I do? Is there any way to do this in Prefab? Does anyone know a plugin/ script for max/maya/blender etc... that can do this and still mantain uv mapping? Any help would be greatly appreciated Thanks!
