Hi everyone,
In my Away3D scene I've got a custom DisplayObjectContainer3D
containig various DisplayObject3D and various other objects which are
custom AS3 classes.
One of these classes is the Space one which contains x,y,z, width and
depth information which I just need to be read in specific situation.

Now, though, I want to check if the mouse is going over and if it's
clicking on the zones described by my Space objects.
I have an array of these objects but I don't want to add a mouse move
event which checks everytime all the array (which is quite big)
looking for a space coordinate to be intersected.

I would like my Space object to throw itself MouseEvent3D-s.
How can I do this?

thank you!

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