Hi everyone, In my Away3D scene I've got a custom DisplayObjectContainer3D containig various DisplayObject3D and various other objects which are custom AS3 classes. One of these classes is the Space one which contains x,y,z, width and depth information which I just need to be read in specific situation.
Now, though, I want to check if the mouse is going over and if it's clicking on the zones described by my Space objects. I have an array of these objects but I don't want to add a mouse move event which checks everytime all the array (which is quite big) looking for a space coordinate to be intersected. I would like my Space object to throw itself MouseEvent3D-s. How can I do this? thank you!
