have you tried using offsetX or offsetY on TransformBitmapMaterial? a small
value in either might solve the problem

Rob

On Fri, Nov 26, 2010 at 6:46 PM, jonny <[email protected]> wrote:

> I tried what you suggested Jerome but it did not work im afraid.
>
> Very annoying :(
>
> On Nov 26, 5:22 pm, Jerome <[email protected]> wrote:
> > When I get these lines, setting repeat to false usually fixes it. But
> > in you case you want the repeat so that wont work!
> >
> > Have you tried reducing the scaleY to 0.99 or 0.98? I remember doing
> > that once to remove these lines...
> >
> > ath.
> >
> > Jerome.
> >
> > On Nov 25, 7:04 pm, jonny <[email protected]> wrote:
> >
> >
> >
> > > Hi,
> >
> > > I have a Plane which has a material applied to it which I want to
> > > repeat horizontally but not vertically. The material is a Tree image
> > > which has transparency on it in the spaces around the tree outline.
> >
> > > So I use the TransformBitmapMaterial class like so:
> > > var mat = new TransformBitmapMaterial(Cast.bitmap(Tree),
> > > {repeat:true,scaleX:0.25, scaleY:1});
> >
> > > The material does indeed repeat horizontally and not vertically like I
> > > require BUT the problem is that at the very top of the plane you can
> > > see a very thin jaggedy line. Its as if its trying to start the next
> > > repeat vertically but then stopping.
> >
> > > If I set repeat to false on TransformBitmapMaterial then the problem
> > > disappears but then of course it does not repeat horizontally anymore.
> >
> > > Any ideas what the problem is and how I can fix it? Its driving me
> > > mad.
> >
> > > Many Thanks!- Hide quoted text -
> >
> > - Show quoted text -




-- 
Rob Bateman
Flash Development & Consultancy

[email protected]
www.infiniteturtles.co.uk
www.away3d.com

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