Okay, it appears that the problem I had may have been because my 3ds file had what appears to have been a separate UV map for each triangle! I'm not sure how that happened but once I fixed the UV map the problem seemed to have gone away.
On 2010-12-10, at 1:22 PM, Glen wrote: > As a follow up to the problem I am having, the project uses a 3ds file. When > I use the original 3ds file, it works fine. When I replace it with my own, > generated in Lightwave BTW, I get the error message. Any thoughts on what > might be causing the problem? > > On 2010-12-09, at 9:57 PM, Glen wrote: > >> Hi All, >> >> I am wondering if anybody can give me a pointer as to what might be causing >> this error: >> >> [Fault] exception, information=RangeError: Error #1126: Cannot change the >> length of a fixed Vector. >> >> Further error info from Flash player shows: >> >> RangeError: Error #1126: Cannot change the length of a fixed Vector. >> at flash.geom::Utils3D$/projectVectors() >> at >> away3dlite.core.base::Mesh/project()[E:\_exp\Away3DLite\src\away3dlite\core\base\Mesh.as:69] >> at >> away3dlite.containers::ObjectContainer3D/project()[E:\_exp\Away3DLite\src\away3dlite\containers\ObjectContainer3D.as:65] >> at >> away3dlite.containers::ObjectContainer3D/project()[E:\_exp\Away3DLite\src\away3dlite\containers\ObjectContainer3D.as:65] >> at >> away3dlite.containers::ObjectContainer3D/project()[E:\_exp\Away3DLite\src\away3dlite\containers\ObjectContainer3D.as:65] >> at >> away3dlite.containers::Scene3D/project()[E:\_exp\Away3DLite\src\away3dlite\containers\Scene3D.as:94] >> at >> away3dlite.containers::View3D/render()[E:\_exp\Away3DLite\src\away3dlite\containers\View3D.as:533] >> at >> ru.inspirit.surf.arsupport.demo.away3dlite::World3D/render()[Z:\Work\Christmas >> Card >> 2010\Flash\ASSURF.Examples\src\ru\inspirit\surf\arsupport\demo\away3dlite\World3D.as:61] >> at SingleObject3DTransform/render3d()[Z:\Work\Christmas Card >> 2010\Flash\ASSURF.Examples\src\SingleObject3DTransform.as:138] >> >> I am using FlashDevelop with Away3DLite.swc (any way that I can find a >> version number?). >> >> Do my objects have to be a single surface with a single UV texture map? >> >> TTFN. >> >> Glen >> --- >> http://www.glenmead.com >> Animation & Multimedia >> --- >> Augmented Reality - 2D & 3D Animation - Web Sites - DVD - CD-ROM - >> PowerPoint - Keynote >> > > TTFN. > > Glen > --- > http://www.glenmead.com > Animation & Multimedia > --- > Augmented Reality - 2D & 3D Animation - Web Sites - DVD - CD-ROM - PowerPoint > - Keynote > TTFN. Glen --- http://www.glenmead.com Animation & Multimedia --- Augmented Reality - 2D & 3D Animation - Web Sites - DVD - CD-ROM - PowerPoint - Keynote
