Hi,

You could try the away3d.materials.utils.SimpleShadow class.  I have
used it with models exported from Blender. There is a tutorial on it
somewhere.

Regards,

John Wilson


On Dec 13, 10:05 am, andreyMK <[email protected]> wrote:
> I have a displayobjects on my scene.
> These  odjects created from 3d-models(not primitives).
> Materials are BitmapFileMaterial type
> I've added a light on scene.
> When I  move my camera I want to have a dropped shadows
> How to set a shadow to such objects ?

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