Hi, You could try the away3d.materials.utils.SimpleShadow class. I have used it with models exported from Blender. There is a tutorial on it somewhere.
Regards, John Wilson On Dec 13, 10:05 am, andreyMK <[email protected]> wrote: > I have a displayobjects on my scene. > These odjects created from 3d-models(not primitives). > Materials are BitmapFileMaterial type > I've added a light on scene. > When I move my camera I want to have a dropped shadows > How to set a shadow to such objects ?
