Depends on what you mean by star.

var s:Sphere = new Sphere();
s.segmentsH = 2;
s.segmentsW = 10;
scene.addChild(s);

Vertex(s.geometry.vertices[0]).adjust(0,0,0,0.5)
Vertex(s.geometry.vertices[2]).adjust(0,0,0,0.75)//bottom
Vertex(s.geometry.vertices[4]).adjust(0,0,0,0.5)
Vertex(s.geometry.vertices[6]).adjust(0,0,0,0.5)
Vertex(s.geometry.vertices[8]).adjust(0,0,0,0.5)
Vertex(s.geometry.vertices[10]).adjust(0,0,0,0.5)
Vertex(s.geometry.vertices[11]).adjust(0,0,0,0.75)//top


The easy answer woud be open maya/max/blender :p

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