Depends on what you mean by star. var s:Sphere = new Sphere(); s.segmentsH = 2; s.segmentsW = 10; scene.addChild(s);
Vertex(s.geometry.vertices[0]).adjust(0,0,0,0.5) Vertex(s.geometry.vertices[2]).adjust(0,0,0,0.75)//bottom Vertex(s.geometry.vertices[4]).adjust(0,0,0,0.5) Vertex(s.geometry.vertices[6]).adjust(0,0,0,0.5) Vertex(s.geometry.vertices[8]).adjust(0,0,0,0.5) Vertex(s.geometry.vertices[10]).adjust(0,0,0,0.5) Vertex(s.geometry.vertices[11]).adjust(0,0,0,0.75)//top The easy answer woud be open maya/max/blender :p
