In AS3 you don't have any control of what is destroyed by the Garbage
Collector... You can null the objects/vars but they will only be
destroyed when the GC decides...

There's an unsupported way to force the GC to delete this objects/
vars... See this great post by Grant Skinner
http://gskinner.com/blog/archives/2006/08/as3_resource_ma_2.html

This one is also a good read 
http://gskinner.com/blog/archives/2006/06/as3_resource_ma.html
and this one too 
http://gskinner.com/blog/archives/2006/07/as3_resource_ma_1.html

Hope this helps

On Dec 14, 7:39 pm, Liam Jones <[email protected]> wrote:
> sorry for the double post, forgot to include a link
>
> Game can be seen here:
>
> http://dl.dropbox.com/u/5312719/3D%20Tunnel.html

Reply via email to