Sorry for being misunderstanding on your question. For that purpose, I usually use ObjectContainer3D, Glen. So that when you transform that container, all the children will also be transformed. :)
On Wed, Dec 15, 2010 at 7:12 PM, Glen <[email protected]> wrote: > I am not sure if I'm using the right terminology, doing a search on null > object in the forum suggests that I am not. In 3D animation it is common to > create a null object which is just an empty object, and then parent other > objects to that empty object so that all the children of that empty object > can be moved in unison by moving the parent object. Perhaps I should be > using the term empty container? > > On 2010-12-15, at 1:06 PM, Aji Pamungkas wrote: > > > Hi Glen, > > > > You can not access variables and methods of a null object, because the > object needs to be instantiated. > > > > On Wed, Dec 15, 2010 at 6:06 PM, Glen <[email protected]> wrote: > > Hi folks, > > > > How can I go about adding a null object to an Away3D scene, then parent > other items to that null? Then once parented, I would like to scale and move > one of the child objects, is that possible? > > > > TTFN. > > > > Glen > > --- > > http://www.glenmead.com > > Animation & Multimedia > > --- > > Augmented Reality - 2D & 3D Animation - Web Sites - DVD - CD-ROM - > PowerPoint - Keynote > > > > > > > > > > -- > > Aji Pamungkas > > > > TTFN. > > Glen > --- > http://www.glenmead.com > Animation & Multimedia > --- > Augmented Reality - 2D & 3D Animation - Web Sites - DVD - CD-ROM - > PowerPoint - Keynote > > -- Aji Pamungkas
