Dear Group,

having purchased "the essential guide to 3D in flash" recently, I am
trying to adapt the puma_run-example in chapter 9 to to my project.
Loading and displayig worked fine with the animated DAE, but I need
several instances of the same model on screen at once - clones
obviously.

l is a Loader3D that has fired it's LOAD_SUCCESS-event

this.avatar = l.handle as ObjectContainer3D;            // does work, model is
moving

this.avatar = l.handle.clone() as ObjectContainer3D;                    // does 
NOT
work, animationLibrary is NULL

var temp:ObjectContainer3D = l.handle as ObjectContainer3D      // does NOT
work, geometryLibrary is NULL
this.avatar = temp.cloneAll() as ObjectContainer3D;

Especially the cloneAll()-method not working puzzles me or am I
missing something here ?

Thanks,
Chris

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