Hi all,
Just uploaded a new update: 1.445

in this little update since last one:

- md2 player emhancement/ animation frame prefixes list/ loop
- export of the md2 to AS3
in f9, and f10 flavor up to 3.5.2 or .3 (don't recall when we've changed to 
VertexAnimator exactly), with and without embeds, also only geometry if 
required.
NOT in 3.6 yet, as I need to write another dedicated generator for the 
VertexAnimator.
Since its separated, I thought it could please already the one's using older 
version of the engine.
I'll try add the 3.6 export asap.
- fixed endless rescale loop when app is smaller than presets
- fixed missing refresh string bounds after snap vertex to grid is applied

As a reminder:
If you update from a version prior to 1.4, chances are very high you will have 
to:

1: update to air runtime 2.5 or higher
2: due to a bug in air installer, (if app xml or compile sdk has changed since 
last update)
the installer will give an error.

simply delete by hand the previously installed Prefab.app or exe
run the installer.

If you have runned the update from Prefab, The app will keep saying there is an 
update, which is true.
Quit prefab, delete Prefab, run the installer. (prefab.air). This installer is 
located on your desktop.

@Michael,
do not test the path animation export on Windows, its not done yet.
mac exports just fine. Will look at it asap.

Fabrice

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