what do you mean with reflect to the opposite? do you mean that
bothsides of the mesh are shown textured?

On 23 Dez., 10:28, andreyMK <[email protected]> wrote:
> Hi!
> I have a mesh with texture on one side
> Who knows how to reflect texture to the opposite side in dynamic mode?
> What properties or methods, and which classes are responsible for this?

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